K€T4M1NDOCS
INTERNAL / DEVELOPER REFERENCE
Reference

Project status

What the source reorganization changed—and what it did not.

Source layout

35 source files are organized into nine directories. Includes use paths relative to src/. Four unused legacy files were removed after reference checks; the original source is preserved in the dated layout backup.

Implementation boundaries

  • main.cpp and scripts.cpp remain large implementation units.
  • Noclip remains C++; freecam spans C++ control and embedded Lua text.
  • Galaxy, Mars, Aurora and Neon Glow are local GPU previews, not installed game skyboxes or world-space kill effects.
  • The supplied avatar is a static model; no animation clip was present in its export.

What was checked

The reorganization passed syntax checks for active C++ and C units. Integrity checks verify that relocated source files differ only in include paths. Neither check proves runtime compatibility or fixes in-game crashes.

Historical material

Older diagnostics may contain old paths. source-layout.json records the current mapping; removed-sources.json lists deleted legacy files. Historical one-time patch scripts in work/ are not current build tools.

K€T4M1N Docs The source is the reference.