Reference
Project status
What the source reorganization changed—and what it did not.
Source layout
35 source files are organized into nine directories. Includes use paths relative to src/. Four unused legacy files were removed after reference checks; the original source is preserved in the dated layout backup.
Implementation boundaries
- main.cpp and scripts.cpp remain large implementation units.
- Noclip remains C++; freecam spans C++ control and embedded Lua text.
- Galaxy, Mars, Aurora and Neon Glow are local GPU previews, not installed game skyboxes or world-space kill effects.
- The supplied avatar is a static model; no animation clip was present in its export.
What was checked
The reorganization passed syntax checks for active C++ and C units. Integrity checks verify that relocated source files differ only in include paths. Neither check proves runtime compatibility or fixes in-game crashes.
Historical material
Older diagnostics may contain old paths. source-layout.json records the current mapping; removed-sources.json lists deleted legacy files. Historical one-time patch scripts in work/ are not current build tools.
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