aimbot & esp
silent-aim with the visibility raycast on by default, box / tracers / nametags / health / weapon, friends whitelist that reads from your minecraft side if you have one.
- silent
- fov slider
- bone pick
- smooth
- chams
v0.0.1 · we rebuilt the loader twice already, don't expect v0.0.2 to look the same
The loader asks the server for your payload, decrypts it in RAM with a key only your machine can derive, maps it straight into the game, and wipes the buffer. There is no DLL to leak, no cache to crack. If we revoke you, we revoke you — nothing to steal first.
windows only · the loader is 2.1 MB · everything else lives on the server until you're ready.
we don't ship 180 modules. the ones we ship, we test ourselves. if something feels off, it's off, and it goes back in the oven before the next build.
silent-aim with the visibility raycast on by default, box / tracers / nametags / health / weapon, friends whitelist that reads from your minecraft side if you have one.
god, super jump, infinite nitro, auto-repair, instant stop. self god, infinite stamina, no ragdoll, speed slider that doesn't trip timescale checks.
a small minimap in the top-right with peds and vehicles. the overlay renders through imgui's foreground draw list so the game ui never fights with it.
a real repl wired into the game's resource lua state. load scripts you wrote, or signed ones from our catalog. inject this profile alone if you don't want the cheat at all.
the loader opens before the game. three buttons. it remembers your last pick, but it won't lock you in — some sessions you want the full thing, some sessions you just want to run a lua script and leave.
just the repl and the script runner. nothing else is linked, nothing else loads.
smallest surfaceaimbot, esp, vehicle, radar, self, misc. the lua tab is dark unless you need it.
what you want 95% of the timeeverything in one dll. the lua tab wakes up next to the rest.
pros use thisit hashes a few stable windows ids into your hwid. first time you also paste an invite key — after that it uses your account token, same one as the minecraft side.
our server pulls the signed dll, derives a key with hkdf-sha256 from a master only we hold + your hwid, wraps it with aes-256-gcm, and sends the ciphertext. headers carry the iv, tag, salt and ed25519 signature of the plaintext.
same hkdf, same salt, hwid off your machine. a wrong hwid dies at the tag check, not later. the plaintext lives inside a `Zeroizing<Vec<u8>>` so it's gone the moment the mapper returns.
we never call LoadLibrary. the dll lands in a single VirtualAlloc region, we fix up relocations and imports ourselves, patch the inject-mode marker, start the thread, wipe the pe headers. a GetModuleHandle scan finds nothing worth looking at.
the menu opens. f8 tears it all down clean. close the game, close the loader, nothing's left behind but a windows event log line we can't help.
download, log in, bind this pc once. after that you just open it, pick a profile, and start the game.
if you already own the minecraft side, your account carries over. no second checkout.